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In recent years, there has been an increasing number of cases where game engines, originally created as integrated development environments for games, are being utilized in non-entertainment fields, particularly in the architecture and automotive industries, for the development of simulators and other non-game applications. While our company has its own domestically developed game engine, we have also taken on numerous projects utilizing various game engines, including Unreal Engine and Unity, and have established a flexible skill set and system to accommodate these needs.
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Free membership registrationThe point cloud data, which has many challenges in post-processing, cannot be said to be fully utilized. Aside from being imported into viewers or BIM software for verification or guidance, applications require surface and meshing. Although there are many automatic generation software options, most cases result in issues such as noise and penetration, often leading to visual compromises. As digital twins that replicate the physical real world in cyberspace gain attention, how to appropriately process and utilize the vast amount of point cloud data is a challenge faced by many companies across various industries and fields. High-quality polygonization is essential for fully leveraging point cloud data. Our company, leveraging rendering and modeling technologies developed through CG production and software technologies honed through various contract development projects, responds to customer needs for CG visualization through various methods, including not only the display of point cloud data itself but also the conversion of large-scale point cloud data obtained from LiDAR into geometry data such as meshes (polygon surfaces) and the production of real-time content like VR utilizing 3D data.
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Free membership registrationOur company is engaged in the development promotion and support business, providing cutting-edge real-time CG technology, online technology, and consumer game development technology, as well as a human resources business specializing in recruitment and dispatch services for the game and video industry. ■ Development Promotion and Support Business In the development promotion and support business, we provide cutting-edge real-time CG technology to companies in the game and video industry and consumer game development technology to game publishers. We also offer solutions for the automotive industry using advanced real-time 3DCG technology cultivated in the video game industry, middleware development for embedded devices, R&D with universities and research institutions, and design, construction, and operation services for large-scale networks for online game operators. ■ Human Resources Business In the human resources business, we operate the "Silicon Studio Agent," a staffing and recruitment service specialized for creators and engineers in the game and video industry. Leveraging the background of our development promotion and support business and content business, we provide high-quality matching services. *For more details, please refer to the PDF document or feel free to contact us.
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